Tag: Shader

  • HoloLens scanning effect in Unity

    HoloLens scanning effect in Unity

    In a previous blog post I talked about my attempt to rebuild the HoloLens scanning effect as shown in this video. After following the HoloLens Academy tutorials I decided to see how easy my existing shader could be integrated in Unity. It turned out that only a minimal amount of plumbing was needed. I took the project files from the HoloLens…

  • Rebuilding the HoloLens scanning effect with RoomAlive Toolkit

    Rebuilding the HoloLens scanning effect with RoomAlive Toolkit

    The initial video that explains the HoloLens to the world contains a small clip that visualizes how it can see the environment. It shows a pattern of large and smaller triangles that gradually overlay the real world objects seen in the video. I decided to try to rebuild this effect in real life by using a projection mapping setup that used…