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    • Doloris’ Meta Maze
    • Vincent Van Gogh Experience
    • Heineken Experience
    • UPC interactive campaign
  • Unity Assets
    • HoloLens Shader Pack
    • HoloLens 3D Spectator
  • Interactive installations
    • * ROBOROASTER *
    • A different take on me
    • The Eye of Van Gogh
    • Triangulate
    • Little Sister
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    • Infinity a la Escher
    • Face filters for Instagram & Facebook
  • Tools
    • Kinect FOV Explorer
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Roland Smeenk

Creative software designer

HoloLens 3D Spectator

Explaining the power of Mixed Reality is best experienced by wearing the HoloLens itself. However bystanders without a device will see somebody interacting with thin air. The HoloLens 3D Spectator can provide the necessary context to help people understand Mixed Reality.

Recent Posts

  • Blowing bubbles with Shader Graph
  • Augmented Reality avatar on a web page
  • Demos to install on your HoloLens 2
  • ARCore supported devices; a detailed list of phones & tablets
  • Softening the HoloLens FOV border

Tags

Android ARCore ARFoundation ARKit Augmented Reality Background removal Blender FOV glTF Google Play head tracking holographic holography HoloLens Interactive iridescence Kinect Luminous Carpets Magic Mirror Masking ModelViewer natural user interface portal Projection Mapping reflections resolution RoomAlive Shader Shader Graph shaders SharpDX Spatial Mapping three.js two sided transparency Unity USDZ webgl WebXR

Roland Smeenk © 2021. All Rights Reserved.