• Portfolio
    • Doloris’ Meta Maze
    • Vincent Van Gogh Experience
    • Heineken Experience
    • UPC interactive campaign
  • Unity Assets
    • HoloLens Shader Pack
    • HoloLens 3D Spectator
  • Interactive installations
    • * ROBOROASTER *
    • A different take on me
    • The Eye of Van Gogh
    • Triangulate
    • Little Sister
  • Workshops
    • Infinity a la Escher
    • Face filters for Instagram & Facebook
  • Tools
    • Kinect FOV Explorer
  • Blog
  • About
  • Contact

Roland Smeenk

Creative software designer

Infinity a la Escher

Escher was an artist who liked to play with math: fitting patterns, strange perspectives, weird reflections and infinite stairs. In this workshop children get to play with symmetry and repetition. By combining a drawing with two mirrors they can construct an endless drawing or psychedelic flower like image.

Public appearances:

  • Kunstfestival voor kinderen 2019, Bennekom

Recent Posts

  • Rendering transparency and black on HoloLens
  • Building a holographic card with the MRTK Standard Shader
  • Blowing bubbles with Shader Graph
  • Augmented Reality avatar on a web page
  • Demos to install on your HoloLens 2

Tags

Android ARCore ARFoundation ARKit Augmented Reality Background removal Blender FOV glTF Google Play head tracking holographic holographic card holography HoloLens Interactive iridescence Kinect Luminous Carpets Magic Mirror manual animation control Masking Mixed Reality Toolkit ModelViewer MRTK MRTK Standard Shader natural user interface portal Projection Mapping reflections resolution RoomAlive Shader Shader Graph shaders SharpDX Spatial Mapping stencil mask stencil portal three.js two sided transparency Unity USDZ webgl WebXR

Roland Smeenk © 2023. All Rights Reserved.