Author: Roland
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Keep your magic a secret; hiding your Kinect V2
Like any good magician trying to keep it’s tricks a secret, developers of interactive installations should try to hide the technology of their installation as good as possible. This will keep your audience wondering and make your installation more magical. In this article I explore how the Kinect can be masked or hidden behind a Magic Mirror. Masking the…
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Rebuilding the HoloLens scanning effect with RoomAlive Toolkit
The initial video that explains the HoloLens to the world contains a small clip that visualizes how it can see the environment. It shows a pattern of large and smaller triangles that gradually overlay the real world objects seen in the video. I decided to try to rebuild this effect in real life by using a projection mapping setup that used…
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Real life Portal; a holographic window using Kinect
The game Portal (released in 2007 by Valve) is known for it’s gameplay where portals could be used to teleport between different locations. Portals where rendered as virtual windows into the connected location with the well-known orange and blue rings around them. The game spawned a huge amount of memes, fan art and YouTube videos…
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Kinect V1 and Kinect V2 fields of view compared
With the impending release of the new Kinect for Windows this summer, I took a closer look at the differences in Field of View between the old and the new Kinect for Windows. A well known improvement of the new Kinect for Windows sensor is the higher resolution of the image and depth streams. Part of the…
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Live Kinect holography experiment
I had some fun together with my children and created a live holographic display. Kinect holography uses a technique commonly known as Pepper’s Ghost. It was invented more than 150 years ago and is often used in theme parks or museums. A recent trend is to use it for product displays with animated special effects.…
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Switched to WordPress
I decided to switch to a WordPress based website to make it easier to manage content and simply make it more modern. I want to add a few of my old VRML projects as YouTube videos. The glory days of VRML are over. I had a lot of fun with it, but now it’s time…