Tag: iridescence
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Building a holographic card with the MRTK Standard Shader
How to use the Mixed Reality Toolkit (MRTK) Standard Shader to create a holographic card with a stencil portal and iridescence.
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Blowing bubbles with Shader Graph
I ran into a two weekly Techart challenge by Harry Alisavakis with the theme Watercolors. I decided to participate and use Shader Graph in Unity for doing some soap bubble rendering. Reflections & Iridescence The most visible features of a soap bubble are its reflections and its rainbow like colours. You can see reflections from…